scene

  name: Living Room
  folder: Hearth
  background: Background.gif
  visits: 8
  items: 14

  sound: 30~90 "Ambience\Fire.mp3"

end-scene

item (EXIT THE PROGRAM ITEM)

  name: Exit
  description: Click here to end the program.

  // the id (quitandexit) is what triggers the exit of the program
  id: quitandexit

  on-visits: 1 2 3 4 5 6 7 8

  image-subfolder: Other

  frame: 1 "Quit.gif"

  load: SpriteXY %SPRITE% 768 0

end-item

item

  name: Candle
  description: A nice decorative touch.

  image-subfolder: Candle

  on-visits: 1 2 3 4 5 6 7 8

  frame: 1 "Frame 1.gif"
  frame: 1 "Frame 2.gif"
  frame: 1 "Frame 3.gif"
  frame: 1 "Frame 4.gif"
  frame: 1 "Frame 5.gif"
  frame: 1 "Frame 6.gif"
  frame: 1 "Frame 7.gif"
  frame: 1 "Frame 8.gif"
  frame: 1 "Frame 9.gif"
  frame: 1 "Frame 10.gif"

  load: SpriteXY %SPRITE% 382 196; CycleSprite %SPRITE% 1

  dead
  
end-item

item

  name: Indoor Tree Lights
  description: This tree actually came pre-lit.

  image-subfolder: TreeLights

  on-visits: 1 2 3 4 5 6 7 8

  frame: 10 "Frame 2.gif"
  frame: 10 "Frame 3.gif"
  frame: 10 "Frame 4.gif"
  frame: 10 "Frame 2.gif"
  frame: 24 "Frame 1.gif"

  click-once
  
  load: SpriteXY %SPRITE% 76 56
  click: CycleSprite %SPRITE% 1

  click-sound: "Activate.wav"

end-item

item

  name: Fire
  description: Whoever left the fire on wasn't thinking of Santa.

  on-visits: 1 2 8

  image-subfolder: Fireplace

  frame: 2 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 2 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"

  load: spritexy %SPRITE% 344 301 ; CycleSprite %SPRITE% 1
  //click: spritexy %SPRITE% -1000 -1000 CycleSprite %SPRITE% 1 once
  dead

end-item

item

  name: Stocking with a Bear
  description: A stocking full of goodies.

  on-visits: 1 2 3 4 5 6 7 8

  image-subfolder: Stocking 1

  frame: 1 "Frame 5.gif"
  frame: 1 "Frame 6.gif"
  frame: 1 "Frame 7.gif"
  frame: 1 "Frame 8.gif"
  frame: 1 "Frame 9.gif"
  frame: 1 "Frame 10.gif"
  frame: 1 "Frame 11.gif"
  frame: 1 "Frame 12.gif"
  frame: 1 "Frame 13.gif"
  frame: 1 "Frame 14.gif"
  frame: 30 "Frame 1.gif"
  frame: 1 "Frame 2.gif"
  frame: 1 "Frame 3.gif"
  frame: 1 "Frame 4.gif"

  load: SpriteXY %SPRITE% 299 256
  click: CycleSprite %SPRITE% 1 once

end-item

item

  name: Door
  description: This is the flipside of the front door first seen outside.

  on-visits: 1 2 3 4 5 6 7 8

  image-subfolder: Other

  frame: 1 "Door.gif"

  load: spritexy %SPRITE% 0 113
  goto-scene-on-click: Front Yard

end-item

item

  name: Presents
  description: The gifts Santa brought!!!

  on-visits: 3 4 5 6 7 8
  image-subfolder: Other

  frame: 1 "Presents.gif"

  load: spritexy %SPRITE% 0 371

  dead

end-item

item

  name: Mouse
  description: This mouse *is* stirring. Ahem.

  on-visits: 2

  image-subfolder: Mouse

  frame: 1 "Frame 1.gif"
  frame: 1 "Frame 2.gif"
  frame: 1 "Frame 3.gif"
  frame: 1 "Frame 4.gif"
  frame: 1 "Frame 5.gif"
  frame: 1 "Frame 6.gif"
  frame: 1 "Frame 7.gif"
  frame: 1 "Frame 8.gif"
  //frame: 1 "Frame 9.gif"
  //frame: 1 "Frame 10.gif" 	

  load: SpriteXY %SPRITE% -90 368; SpriteTravelXY %SPRITE% 438 368 13 %HANDLER%; CycleSprite %SPRITE% 1
  handler: CycleSprite %SPRITE% 1 once; SpriteOrient %SPRITE% mirror
  click: SpriteTravelXY %SPRITE% -90 368 16 %HANDLER%; CycleSprite %SPRITE% 1

  click-sound: "Squeak.wav"
  
end-item

item

  name: Santa Claus
  description: Shhh! Santa will leave if he finds out you're awake!

  on-visits: 3
  image-subfolder: Placing

  frame: 2 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 2 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"
  frame: 2 "Frame 7.gif"
  frame: 2 "Frame 8.gif"
  frame: 2 "Frame 9.gif"
  frame: 2 "Frame 10.gif"
  frame: 2 "Frame 11.gif"
  frame: 2 "Frame 12.gif"

  load: SpriteXY %SPRITE% 48 346; SpriteScale %SPRITE% 150; CycleSprite %SPRITE% 1

  dead

end-item

item

  name: Santa Claus
  description: Just double-checking his list.

  on-visits: 4
  image-subfolder: List

  frame: 2 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 2 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"
  frame: 2 "Frame 7.gif"
  frame: 2 "Frame 8.gif"
  frame: 2 "Frame 9.gif"
  frame: 2 "Frame 10.gif"
  frame: 2 "Frame 11.gif"
  frame: 2 "Frame 12.gif"

  load: SpriteXY %SPRITE% 374 300; CycleSprite %SPRITE% 1

  dead

end-item

item

  name: Santa Claus
  description: Santa found the Coke in the refrigerator.

  image-subfolder: Drink
  on-visits: 5

  frame: 2 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 2 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"
  frame: 2 "Frame 7.gif"
  frame: 2 "Frame 8.gif"
  frame: 2 "Frame 9.gif"
  frame: 2 "Frame 10.gif"
  frame: 2 "Frame 11.gif"
  frame: 2 "Frame 12.gif"
  frame: 2 "Frame 13.gif"
  frame: 2 "Frame 14.gif"
  frame: 2 "Frame 15.gif"
  frame: 2 "Frame 16.gif"
  frame: 2 "Frame 17.gif"
  frame: 2 "Frame 18.gif"

  load: SpriteXY %SPRITE% 360 290
  click: CycleSprite %SPRITE% 1 once
  click-sound: "Slurp.wav"

end-item


item

  name: Santa Claus
  description: Santa's trying to remember if he's forgetting anything before he leaves.

  on-visits: 6

  image-subfolder: Thinking

  frame: 2 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 2 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"
  frame: 2 "Frame 7.gif"
  frame: 2 "Frame 8.gif"
  frame: 2 "Frame 9.gif"
  frame: 2 "Frame 10.gif"

  load: SpriteXY %SPRITE% 350 330
  click: CycleSprite %SPRITE% 1 once

end-item

item

  name: Stocking with a Dog
  description: A stocking with a dog in it.

  image-subfolder: Stocking 2

  on-visits: 1 2 3 4 5 6 7 8

  frame: 3 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 3 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"

  load: SpriteXY %SPRITE% 451 250
  click: CycleSprite %SPRITE% 1 once

end-item

item

  name: Kids

  description: There wasn't a label on it saying to whom the present belongs!

  on-visits: 8

  image-subfolder: Kids

  frame: 2 "Frame 1.gif"
  frame: 2 "Frame 2.gif"
  frame: 2 "Frame 3.gif"
  frame: 2 "Frame 4.gif"
  frame: 2 "Frame 5.gif"
  frame: 2 "Frame 6.gif"
  frame: 2 "Frame 7.gif"
  frame: 2 "Frame 8.gif"

  load: SpriteXY %SPRITE% 235 309; CycleSprite %SPRITE% 1

  dead

end-item
