RetroBASIC

Retrogamecoding(.org) => EGSL => Topic started by: Tomaaz on December 18, 2012, 01:32:37 AM

Title: Unicode
Post by: Tomaaz on December 18, 2012, 01:32:37 AM
Is it possible to use non-ASCII (Unicode) characters with EGSL and/or egslengine?
Title: Re: Unicode
Post by: Cybermonkey on December 18, 2012, 08:35:28 AM
No, unfortunately not. Only with a trick which means to replace non needed characters of the bitmapfont (and upcoming monofont) with the needed characters. For example if I don't need "#" I can replace it with "รถ". This works only for print routines, though.