Well, this is just crap so far. But I'll add some better looking examples soon. I first wanted to write something with the math3d.lib that DJ posted. But I'm so damn used to old OpenGL with its matrix stack, so I decided to write a quick stack based library for dealing with common 3d transformations instead.
Now, the zip only contains the lib and an example showing some wavy dots. I'll add some images and better examples, like the "balls" movies I posted on youtube. I hope to create something with retro quality.
http://www.naalaa.com/examples/simple3dtest.zip