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JAPI 2.0

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ScriptBasic:
I don't know if you guys remember JAPI or not but I think it's a cool extension to any language now that Java is so popular on Android. It was abandoned it seems back in 2003 with the binaries compiled for AWT. After looking over the source, I noticed a Swing version of the Java code. I compiled the Swing version of the Java code building JAPI.jar and used that as the japiserver. Everything seems to work fine and I'm blown away how fast it is. I posted the ScriptBasic version of JAPI on the SB forum and I attached the japi.dll & japi.h (generic version) to this post. It would be interesting to see how this would work as a 2D game engine.

Mopz:
I think I'll have a look at this, thanks :) Should work fine as a naalaa extension.

Mopz:
Could you make a static library of it instead? I'll have to create a dll for the naalaa extension, and one dll looks better than two. I'm using MS VC2010.

ScriptBasic:
The JAPI 2.0 japi.lib is attached.



Cybermonkey:
Don't we also need the JAPI.jar? Or did I miss anything?

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