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Osgeld's Ludumdare games

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Osgeld:
just lumping them together in one thead, only 2 sofar using EGSL, starting to like the system a lot.

Keep in mind I am no master of game programming, and these things were hacked together in less than 48 hours, so they are super buggy, and the code is just dirty as can be

Going Deep for LD26


Brawlin for LD27, just finished earlier tonight

Guilect:
Hi Osgeld,

Both games are good.  Each is on the opposite end of game play.   One is slow and takes care the other is a frantic button pusher. 

Cheers.

JSM:
very cool! i love the fighting game, but i never managed to find any "workers" in the other game even though i dove all the way to the bottom of the pit.

Cybermonkey:
The workers are the numbers in the white circles. You have to take them to the uppermost circle (which starts with 0).

JSM:

--- Quote from: Cybermonkey on August 31, 2013, 02:14:40 PM ---The workers are the numbers in the white circles. You have to take them to the uppermost circle (which starts with 0).

--- End quote ---

how abstract :) i will give it another go! sounds a little like this game http://games.naalaa.com/jh/game.html ;) save the workers' souls.

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