There is no miracle with those shortcuts, just as found in any editor. CTRL + Z,Y,X,C,V - standard shortcuts in the SynEditor Component.
Now a small update about Pulsar2D:
- animation system is finished
- particle system is finished
Now I need to test P2D and I'll make a kind of Astorocks HD. Since everything goes into fullscreen I will let the user choose at the beginning her/his best resolution with a small requester I just finished. Just see the attached images and, yes, it's sort of multilingual.
EDIT: I forgot to mention that I implemented a line collision and a circle to rectangle collision. That's quite handy since we do not have a pixel perfect collision anymore.