Retrogamecoding(.org) > Announcements

AllegroBASIC v0.7

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Cybermonkey:


It's time to try it out! Grab it on http://allegrobasic.pulsar2d.org/
At the moment there is no documentation but I am working hard on it... Meanwhile you can read Wang's documentation on My-Basic. I put a link on the AllegroBASIC page.

What is AllegroBASIC? AllegroBASIC is a classical BASIC dialect which let you code your own little programs with emphasis on drawing graphics primitives. So, it is not suitable for fast paced games. As old BASIC dialects were, AllegroBASIC is limited within some aspects:

* Only bitmap (bmp) files can be used as image files, so no gifs, pngs or jpgs!
* Only wave files can be used as sound, so no mp3 or ogg or any other format!
* There will be no fancy game engine things like particles, bitmap font routines etc. (Code it yourself in BASIC! Collision example is included.)Anyway, I wish you a lot of fun with this "new" BASIC interpreter.

Aurel:
There will be a new download soon.

Nice to know Cyb  ;)

Cybermonkey:
Topic updated - please read first post.

Aurel:
Ok
Published on my forum too..   :)

http://basicpro.spacefor.site/smf/index.php?topic=34.msg65#new

Aurel:
Çyb
for quick build is not bad at all,should need little bit more optimization.
I expected little bit more speed from allegro library but that is how it is.
I can bet that GDI graphic work faster on windows than allegro 2d.

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