RetroBASIC
Retrogamecoding(.org) => Games => Topic started by: Cybermonkey on December 23, 2012, 04:09:27 PM
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I just wanted to let you know that I am starting to program the probably biggest project with EGSL so far. It will be a remake of the C64 version of Booty. http://www.youtube.com/watch?v=kAe_IvnEpnk
Image of the C64 version:
(http://www.vizzed.com/videogames/c64/screenshot/Booty-2.png)
Attached image is upcoming EGSL version (nothing playable yet)...
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cyb...
this is really cool, please let the graphics looks retro
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It is a long time ago I worked on this. But unfortunately my partition which held the grpahics etc. was destroyed some time ago. Anyway, I am back on the project, now using Pulsar2D and FreeBASIC. Attached is a first screenshot and for reference a screenshot from the C64 version. Yes, this will be a remake of the C64 version not of the Sinclair version.
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I have this on my to-do list in SpecBAS :)
But I'll be doing the Sinclair version as it was clearly superior ;)
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But I'll be doing the Sinclair version as it was clearly superior ;)
I've never seen any of them, but I'm pretty sure the one for C64 was better. ;)
Glad you're back, Cybermonkey! ;)
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I hate C64 version..i hate C64
but i love AMIGA games ;D ( oh i spend hours playing freakin' Lemmings2 on that comp)
this time i vote for ZX dunny :D
and yes finally some games Cyb ;)
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i hate C64
Well, it doesn't change the fact that it was the coolest 8-bit computer ever. ;D
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i hate C64
Well, it doesn't change the fact that it was the coolest 8-bit computer ever. ;D
+1
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So, here's the first level built with FreeBASIC. Actually it is no mock-up but drawn by the program. Next thing I have to implement is the player and of course the very bad platforms ...
(Difference: brown doors are changed to red)
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Some progress, the character can now move ladders up and down and open doors. Second level implemented.
(http://pulsar2d.org/booty/BOOTY_Remake_024.png)
(http://pulsar2d.org/booty/Remake_025.png)
(http://pulsar2d.org/booty/Remake_026.png)
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Nice to see you back in business :)
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Nice to see you back in business :)
Yep, thanks. I am now trying to implement those platforms. I am a bit stuck now but I think I'll make it ... ;)
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What I didn't know: there have been versions for Amstrad CPC and Commodore Plus/4 or C16/C166, too.