While studying to code in nExt i made this.
#include <windows.h>
#include "stdafx.h"
#include "time.h"
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void DrawPixels(HWND hwnd);
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PWSTR lpCmdLine, int nCmdShow)
{
MSG msg;
WNDCLASSW wc = {0};
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpszClassName = L"Pixels";
wc.hInstance = hInstance;
wc.hbrBackground = GetSysColorBrush(BLACK_PEN);
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(0, IDC_ARROW);
RegisterClassW(&wc);
CreateWindowW(wc.lpszClassName, L"Star Field",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
100, 100, 500, 300, NULL, NULL, hInstance, NULL);
while( GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_PAINT:
DrawPixels(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
void DrawPixels(HWND hwnd)
{
PAINTSTRUCT ps;
RECT r;
srand(time(NULL));
HDC hdc = BeginPaint(hwnd, &ps);
GetClientRect(hwnd, &r);
int i;
do
{
for (i=0; i<1000; i++)
{
int x = (rand() % r.right - r.left);
int y = (rand() % r.bottom - r.top);
SetPixel(hdc, x, y,rand()%RGB(255, 255, 255));
};
} while (TRUE);
EndPaint(hwnd, &ps);
}