Hi Aurel,
The exe in the repository was compiled with VC++ 2015, which I think is too new that a 2015 version vc++ runtime lib is required.
The 1.0 is 5000 lines, now it's 1.2. I've expended MB to more than 14000 lines till now by implementing new platform independent features, such as list & dictionary, sub routing, prototype-based OOP, lambda, GC, new C APIs, etc. It doesn't depend on third party libs at all to compile with a standard C compiler. And it's easy to compile with an older VS to make your own executable.
Cybermonkey did all this cool retro game basic on his own, I'm looking forward to his distribution.